,A Dunk calculator is an essential tool in basketball games to assess how tall you have to be to dunk. On your journey to dunk, you’ll need to get familiar with how to jump high to dunk by using a dunk calculator.
An easy-to-use dunk calculator will give you an idea regarding how much distance you are away from dunking. All you need is, to gather the specific measurements and leave the rest work to be done by the dunk calculator.
Steps To Use The Dunk Calculator
A dunk or vertical jump calculator is a perfect tool for basketball players to determine how tall they need to be to dunk a basketball. You’ll need to measure your standing reach – the highest point where you can reach while standing straight.
The jump calculator evaluates the vertical dunk, hang time, speed, force, and velocity by knowing the rim height, a person’s standing reach, and his extra reach to jump high.
Terminologies used by the dunk calculator
Let’s first get familiar with the terminologies required by the vertical leap calculator to measure how high do you need to dunk in a basketball game.
While standing flat-footed on the ground or flat floor, standing reach measures how high one can reach by measuring the total height from feet to the hands raised high along the wall. Raise your hands hhigh to the extent you can, while remaining your feet intact with the ground.
Things you need to measure the standing reach
• A measuring tape
• Flat wall and flat ground
• A person who can help you in measuring the standing reach (optional)
• Chalk of any color, preferably chalk that can be seen prominently on a wall color
To measure your standing reach, situate your body next to any flat wall. Raise your arm along the wall as high as you can by making sure to remain your feet intact with the ground. If you have any person who can help you in measuring, ask him/her to measure the highest point of your reach with the help of a measuring tape.
In case you don’t have any friend to help, put chalk on the hand and slap the wall at the highest point with your hand so that imprint of your hand is left on the wall. Finally, measure the total distance from the ground to the highest chalk imprint on the wall. The value you’ll get by measuring the total distance will be your standing reach.
Height of Rim
The next step is to measure the height of the rim. The standard rim height is 10 feet – 305 cm. If you precisely know your hoop’s height, you can use that value instead of 10 ft.
Extra Reach for Dunk
The extra reach of vertical needed to dunk is the extra space between the rim and your fingertips, which you need to complete to dunk. The standard extra reach for a dunk is 6 inches.
Hangtime is the time between take-off and landing, which a dunker spends in the air.
If you are questioning that what is my vertical velocity, you need to measure the vertical velocity at the time of take-off.
Facts to consider while using the dunk simulator
• The height of a player does not matter in dunking. All you need is to do practice and remain focus to reach your goal to dunk.
• Small dunkers have to make a lot of effort to dunk faster than the heightened dunkers, yet they also have an advantage of a longer hang time.
• If you can have a 100 cm vertical jump calculated by a vertical leap calculator, there is a probability that you’ll spend 50% of your time above 72 cm as a hang time in the air.
Do you still need over 9+ inches to dunk?
If you are 9 inches away to reach the rim, you might need to perform plyometric training or a strength training regime. Any one of the mentioned training will likely increase your vertical dunk. Depending on your need, remain intact with the training unless or until you reach the goal to dunk.
Firstly, determine the measurements using a wingspan calculator and evaluate how high you need to dunk. Adopt any one of the training styles based on the following reasons:
• If your running vertical and standing vertical are almost the same, focus on plyometric exercises.
• If your running and standing vertical are ways apart, you should go for strength training to dunk.